![]() ![]() +4 to Skeleton Mastery (Necromancer only) +3 to Poison and Bone Skills (Necromancer only) Socketed with the white runeword will produce the following: The item is also ethereal.įull list of magical affixes can be found here: Yellow - flags, the item received sockets from Larzuk A5Q1 (50% chance of getting 2 sockets, 50% chance of getting 1 socket, 100% chance of getting 1 socket if the item allows only one, like a regular wand). Socketed(2), Ethereal (Cannot be repaired) The +2 necro skills in this case comes from the prefix, it is in no way affected by the 0-3 random necro skills. If the item is low quality/ regular / superior, these will also stack with any runewords (case 2). Automods are unaffected by the item's quality (unless the item is set or unique), they spawn on low quality, regular, superior, magic, rare, and crafted wands. In addition they can spawn with 0-3 random necromancer skills, each being given +1 to +3 (so called automods). Magic wands spawn with maximum of 1 prefix and suffix. So my question is, how is it possible for an item to have +4 different skills and +20fcr when it is suppose to only get 1prefix/suffix.Īlso a list of all possible stats you can get on a blue wand would be awesome, thanks Magic items are suppose to get 1 prefix and 1 suffix, but yet I've noticed some have got example: Okay do trying to figure out all possible rolls you can get on a blue wand. ![]()
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