![]() Despite the fact that it looks closer to Final Fantasy VII Remake thanks to some asset sharing, it’s all a bit more straightforward. They usually feature some linear traversal, a handful of fairly static conversations to move the plot along, and a big boss fight against an enemy like Ifrit to round things out. Its main quests are more bite-sized in nature, sending Zack Fair into compact maps with only a few side routes to explore. ![]() Take its mission structure, for instance. There’s an immediately noticeable contrast in something that looks like a console game from 2022, yet feels like a handheld title created for comparatively modest hardware in 2007. The basic structure of the original remains almost entirely untouched, with tweaks just making combat feel smoother and UI look cleaner. ![]() Despite its modern touches meant to give it parity with Final Fantasy VII Remake, Square Enix isn’t going for a high-concept reimagining here it’s simply applying a new coat of paint. If you didn’t know that Crisis Core was originally a PSP exclusive, that fact would become immediately clear when starting its remake. ![]()
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